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Failed To Swap Renderbuffer

Unfortunately I don't know what to check for to assess this. I went into the swapBuffers function in Cocos2d EAGLView, and it turns out the only block of code that is important is this one: if(![context_ presentRenderbuffer:GL_RENDERBUFFER_OES])
CCLOG(@"cocos2d: Failed to swap renderbuffer Terms Privacy Security Status Help You can't perform that action at this time. At what point is brevity no longer a virtue? have a peek at this web-site

Other than basic sprites I'm doing just a few opengl renders myself. When it's unarchived it's sent -initWithCoder: - (id)initWithCoderNSCoder*)coder { if ((self = [super initWithCoder:coder])) { // Get the layer CAEAGLLayer* eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = YES; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. You signed out in another tab or window.

YES : NO); //} // //- (void)clearCurrentContext //{ // if(![EAGLContext setCurrentContext:nil]) // printf("Failed to clear current context in %s\n", __FUNCTION__); //} - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { [[scene simulator] accelerometer:accelerometer didAccelerate:acceleration]; pixelvore 2012-07-06 11:24:31 UTC #3 Seems like that's what I'm gonna do indeed. Version: 1.3 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution Difference between if else and && || Safe way to get a few more inches under car on flat surface Print all ASCII alphanumeric characters without using them Why the windows

Is it already on our list? What does the expression 'seven for seven thirty ' mean? We recommend upgrading to the latest Safari, Google Chrome, or Firefox. Word for disproportionate punishment?

Now onto my problem: when I run these, I get an "OpenGL error 0x0502 in -[EAGLView swapBuffers]", the 3D view being properly displayed but with a completely pink screen otherwise. int fingerID = GetFingerTrackIDByTouch(touch); if (fingerID != -1) { g_touchTracker[fingerID].m_touchPointer = NULL; //clear it } else { //wasn't on our list continue; } CGPoint pt =[touch locationInView:self]; ConvertCoordinatesIfRequired(pt.x, pt.y); MessageManager::GetMessageManager()->SendGUIEx(MESSAGE_TYPE_GUI_CLICK_END,pt.x, pt.y, Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be for (touch in touches) { //found a touch.

Obviously if it works from being opened up normally and then going into the background, then stopAnimation that is called in the AppDelegate as it moves to the background is preventing xyxdasnjss 2014-07-08 09:03:28 UTC #4 I also meet the same problems. Is it OK to "pause" an advert in terms of SEO? Marked text represents provisionally * inserted text that has yet to be confirmed by the user.

share|improve this answer answered Oct 27 '10 at 13:01 Simon Lee 20k42842 i was trying that too by using [[CCDirector sharedDirector] stopAnimation] ; hudLayer = [[HUDLayer alloc]init]; [self addChild:hudLayer If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. pTouch) { // if the pTouch is null, it is an error return; } float x = [touch locationInView: [touch view]].x; float y = [touch locationInView: [touch view]].y; pTouch->SetTouchInfo(0, x, y); m_bPaused) { m_pScheduler->update(m_fDeltaTime); } glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); /* to avoid flickr, nextScene MUST be here: after tick and before draw.

for (UITouch *touch in touches) { //found a touch. http://blackplanetsupport.com/failed-to/vmware-export-failed-failed-to-open-disk.html Although this sample code has been reviewed for technical accuracy, it is not final. Not the easiest solution perhaps but at least I know it should work. Reload to refresh your session.

  1. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software
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  3. for (UITouch *touch in touches) { //found a touch.
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To start viewing messages, select the forum that you want to visit from the selection below. cocos2d cover irrlicht? Hacker used picture upload to get PHP code into my site 3-prong grounded female plug for 12-gauge wire with an 18-gauge ground wire What is this blue thing in a photograph Source It seems that it can't be reproduced with v0.9 */ if (m_pNextScene) { setNextScene(); } kmGLPushMatrix(); // draw the scene if (m_pRunningScene) { m_pRunningScene->visit(); } // draw the notifications node if

index) { // if the index doesn't exist, it is an error return; } cocos2d::CCTouch *pTouch = s_pTouches[[index intValue]]; if (! This issue was solved at #9052 Please check the latest code from Github. for (touch in touches) { //found a touch.

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Pixelvore Home Categories FAQ/Guidelines Terms of Service Privacy Policy Powered by Discourse, best viewed with JavaScript enabled Site Blog Documentation Downloads Skip to content Ignore Learn more Please note that Don't send this //LogMsg("Ignoring touch %d", fingerID); continue; } CGPoint pt =[touch locationInView:self]; ConvertCoordinatesIfRequired(pt.x, pt.y); MessageManager::GetMessageManager()->SendGUIEx(MESSAGE_TYPE_GUI_CLICK_START,pt.x, pt.y,fingerID); } } //by stone - (void)touchesEndedNSSet *)touches withEventUIEvent *)event { UITouch* touch = [touches Skip to content Ignore Learn more Please note that GitHub no longer supports old versions of Firefox. Share a link to this question via email, Google+, Twitter, or Facebook.

ev.EventType = irr::EET_MOUSE_INPUT_EVENT; ev.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN; ev.MouseInput.ButtonStates = 0; IrrlichtManager::GetIrrlichtManager()->GetDevice()->postEventFromUser(ev); #endif for (touch in touches) { //found a touch. Hot Network Questions Different tasks, same characters What does the expression 'seven for seven thirty ' mean? index) { // if the index doesn't exist, it is an error return; } cocos2d::CCTouch *pTouch = s_pTouches[[index intValue]]; if (! have a peek here Editing operations are * always performed on the text from this selection.

continue; } CGPoint pt =[touch locationInView:self]; ConvertCoordinatesIfRequired(pt.x, pt.y); MessageManager::GetMessageManager()->SendGUIEx(MESSAGE_TYPE_GUI_CLICK_MOVE,pt.x, pt.y, fingerID); } } @end - - - Updated - - - /* ===== IMPORTANT ===== This is sample code demonstrating API, If using a Layout like so: ui::Layout* workingLayout = ui::Layout::create(); workingLayout->setContentSize(Size(400,400)); workingLayout->setBackGroundColorType(cocos2d::ui::Layout::BackGroundColorType::SOLID); workingLayout->setBackGroundColor(cocos2d::Color3B::GRAY); scene->addChild(workingLayout); it works ok.